Happy New Year! development update

Happy New Year everyone!

Firstly we'd like to welcome everyone back from their holiday break and thank you for the continued support and interest in Screwtape Studios and Damsel.

2016 holds a lot for the team, in February we show Damsel for the first time at GX in Sydney. This i the events first year in Australia and we're happy to be sponsoring the event too! Just over to the website and book your tickets for the most inclusive gaming event in Australia http://www.gxaustralia.com/ . We plan to also hold our Kickstarter and Greenlight campaigns over this time as well, so keep an eye out for our social media posts about both of these events. The big aim is also to make it over to PAX East in March (this of course depends on costs).  

We started off the year in a great place after prototyping and solidifying the game design and with our art teams working well ahead of schedule last year.

A mockup of the Rooftops Scenes  

A mockup of the Rooftops Scenes

 

And here is a mockup of the internal area.  

And here is a mockup of the internal area.

 

We have new enemy types in the game and here are concepts for our Bone Throwing Grunt enemy.


Finally we'd like to introduce our Big Boss the murderous Madam Moroi!

Concepts for our Boss Madam Moroi  

Concepts for our Boss Madam Moroi

 

Moroi before and after transition states  

Moroi before and after transition states

 

Well that's all for now! Keep coming back and we will keep you updated on Damsel!

Meg